Archived for News

We’ve moved!

July 14th, 2007. Published by admin.

We now have a nice new home with trac and svn kindly hosted by Martin Schnabel.

All the relevant resources at sourceforge have been moved to the trac system and the wiki content which was hosted at asdt.relivethefuture.com has also been ported to the trac wiki.

So, what are you waiting for, go and take a look, write some wiki content, add some tickets. Help us make ASDT the best Actionscript environment around. :)

0.0.9 Beta Release

June 29th, 2007. Published by admin.

Finally the beta for 0.0.9 is available, either from the update site here :

http://aseclipseplugin.sourceforge.net/updates/

or you can download the zip from sourceforge and install it yourself.

If you have any problems then please let us know via the users list or on the sourceforge tracker.

enjoy!

Good news for Linux

March 26th, 2007. Published by martin.

I just fixed a couple of bugs so now you can both compile and use the console logger on Linux.

I have also compiled MTASC 1.13 and upgraded the MTASC plugin (its only for x86 though).

This fixes and MTASC are just in SVN at the moment. If you try it out then please let me know how it goes for you, that would be very helpful.

If you just want the MTASC package you can grab it from my site here :

http://relivethefuture.com/others/mtasc-1.13-linux.tgz

Progress!

March 23rd, 2007. Published by admin.

At long last ASDT is back in development, we have a brand new Actionscript2 parser and model built on ANTLR 3 which will enable us to upgrade the existing features and add lots of useful new features.

Aside from this the logger has been re-worked, the classpath manager is much more useful, the viewer has had an update and last but not least there is a build system so you can actually create swf files just using ASDT.

A full release is still some time in the future but our aim is to release test builds every friday to allow us to get better feedback about the bugs that affect your work and also introduce you to the new features which will make working with ASDT a lot more productive.

I’ll be making regular updates about what is being developed and what features are available for testing as and when they happen, so stay tuned.